Professor of Practice, Games and Simulation Arts and Sciences
Maurice Suckling has worked in the games industry for over twenty years, with over forty published video game titles to his name. He’s worked as a producer, a designer, a voice director, a motion capture director, an animation director, but most often as a writer. His most recent gamewriting credits include Civilization VI and Killing Floor 2.
In addition to his work in games, he has also worked in TV, and published a collection of short stories and a novel. He is currently pursuing a Master’s degree in Global History, developing board and card games as narrative systems, and integrating storytelling within other game design frameworks.
The second edition of his co-authored Video Game Writing: From Macro to Micro was published in 2017 by Mercury Learning.
PhD, Newcastle University, England